Revealing Unpleasent Remnants of the Past
Regarding all the complaints about the collision detection and the pathfinding of the inhabitants of the MEADOW world, I am having a look on the old code about all this stuff. Everything dates back to 2001 'til 2002, so it looks pretty messy down there. Anyhow, I make steady progress and Antony will soon stop bumping into all kinds of obstacles. If you like scary pictures please have a closer look at the image to the right where you can see the 'debug'-layer of MEADOW.